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Warlock Patreon: Mythos (PDF)

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Warlock Mythos: A Walk on the Dark Side!

Thanks to the Warlock Patreon supporters, the first Midgard 5th Edition Warlock booklet is here.

The topic is the Cthulhu Mythos in Midgard, and the sections and designers are listed here:

  • Warlocks, Witches, and Wanderings
  • Forbidden Mountains of Beldestan, by Wolfgang Baur
  • The Delights of Enkada Pishtuhk, by Troy E. Taylor with Ben McFarland
  • Legacy of the Unhinged Gardeners by Richard Green
  • Void-Touched: Warped Flesh and Twisted Minds, by Dan Dillon

Support Warlock as we expand the dark fantasy options for 5E!

 


Warlock Lair 1: The Clattering Keep

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“The old keep was abandoned when the plague blew in from the wastes. The Yellete family made it to Bourgund with the sick wind at their back – the servants, guards, their children…no, they were left behind. By the time the priests got there, the flies had claimed it. Aye, it sits now in the shadows of the woods at the end of an untended road. If you mean to go there, take the gods with you.”

A short 5th Edition adventure by Jon Sawatsky for 4 characters of 4th and 5th level. Includes a map by Dyson Logos and a new monster, the Unhatched, with art by Karl Waller.

Warlock Patreon: Dread Magic (PDF)

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Warlock Dread Magic: Welcome to Arshin’s Workshop!

Thanks to the Warlock Patreon supporters, the second Midgard 5th Edition Warlock booklet is here.

The topic is the powers of Dread Magic in Midgard, and the sections and designers are listed here:

  • Blood Mages of Kaa’nesh, by Wolfgang Baur
  • Arsenal of Villains: Blood Calls to Blood, by Dan Dillon
  • Legendary Works of Arshin the Enchanter, by Jon Sawatsky
  • City of Blue Blocks by Richard Green
  • Haunted Stone Giant by Richard Green
  • Necrotic Tick by Richard Green

Support Warlock as we expand the dark fantasy options for 5E!

 

Deep Magic: Elemental Magic PDF (5th Edition)

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Magic that Soars, Flows, Burns, and Crushes!

Primal forces seethe beyond the boundaries of the world, in planes where the four elements clash and vie with each other for dominion. Air howls free and swift! Earth stands indomitable and unyielding! Fire rages unchecked! Water ebbs and flows!

Some mortals carry a spark of elemental magic in their very souls, while those who study arcane lore bend its secrets to their will. Others—out of desperation or arrogance—strike bargains with beings of unfathomable power from the Elemental Planes.

Deep Magic: Elemental Magic brings the secrets of elemental magic into your 5e campaign, featuring:

  • An Elemental Essence sorcerous origin, the Genie Lord warlock patron, and an Elementalism arcane tradition for wizards
  • Two new elemental magic feats: Negotiator and Survivor
  • 17 new spells, including rolling thunder, flame wave, caustic torrent, and spire of stone

Channeling the primal forces of creation is a dangerous calling, but its power is like none other. Let your mortal form be the conduit for these planar energies, and unleash the fury of the elements on your foes!

New Paths Compendium Hardcover (Preorder, Ships in December)

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This preorder includes both hardcover book and PDF edition. It will ship to you in December, 2017.

Choose Your Path!

Shadows are falling across the land: monstrous things stir in the depths, schemers spin their plots in the towers of the powerful, and unholy threats rise from the grave to menace the living. It’s an age of terrors and wonders…and heroes!

This expanded, hardcover edition of the New Paths Compendium gives you all-new options to create your new favorite character. You’ll find 12 new and expanded Pathfinder RPG classes from level 1 through 20—plus feats, spells, archetypes, and resources to build and play a character to challenge anything the GM throws at it!

The expanded New Paths Compendium includes:

  • All-new Warlock, Tinkerer, Priest, and Trickster base classes, with favored class options
  • Totally revamped Savant and Archer classes
  • Death feats, available to heroes who have been raised from the dead
  • New battle feats and new spells
  • And much more!

There’s a big world of adventure and peril out there – make a hero that it won’t soon forget!

 

Warlock Lair 2: Pride of Illyria

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The Pride of Illyria is set in a nation conquered by the Mharoti Dragon Empire. The “guts” of it can also serve as a small garrisoned tower in any campaign.

A squadron of Illyrian Sky Riders were retreating on their hippogriff mounts when the forces of the Mharoti Dragon Empire wounded one of their number, a minor noble named Menalcas. When his mount died, Menalcas made his way on foot to a recently abandoned tower with which
he was familiar, hoping to avoid capture…

A short 5th Edition adventure by Chris Harris for 4 characters of 4th level. Includes a map by Dyson Logos.

Items Wondrous Strange PDF (5th Edition)

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Magic Most Wondrous and Most Strange!

Magic items are the treasures that every adventurer longs to bring back from their journeys, and  delivers more than 50 mysterious, fully playable items that are sure to surprise even veteran and jaded players. Items Wondrous Strange brings the new and peculiar magic into your 5e campaign, featuring:

  • Items of dragon magic, void magic, and clockwork magic!
  • Weapons and armor unknown to the sages—plus a new artifact-level weapon!
  • From Death’s Mirror to the Bonebreaker Mace and the Rift Orb, these items will find a home in your campaign!

Gather up these treasures, ward them with traps, and let your players marvel at treasures undreamed-of!

Warlock Lair 3: Spelldrinkers Cavern

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“I can’t believe that Segismonde would do such a thing. He had a haunted look about him, yes, but he was such a kind man. Even a hero in the wars against Morgau’s bloodsuckers, I hear. I was happy when he started teaching magic to our little ones. Even happier when he took the apprentices to his hermitage in the hills, ‘cause it kept their spells from dashing all the cupboards and dishes. Now I don’t know what to think. Please save them… please save my Dahlia.”

In the hills north of Varshava in the Electoral Kingdom of Krakova, once lived a hero named Segismonde. He was a wizard and a vampire hunter of great renown in olden days, but, by the time he retired to his hermitage in the Krakovan hills, he was just Old Segismonde. Some still remembered his heroics and begged the old wizard to teach their children in the arcane arts…

A short 5th Edition adventure by James J. Haeck for 4 characters of 3rd level. Includes a map by Dyson Logos.


New Paths Compendium for Pathfinder RPG – Expanded Edition

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Choose Your Path!

Shadows are falling across the land: monstrous things stir in the depths, schemers spin their plots in the towers of the powerful, and unholy threats rise from the grave to menace the living. It’s an age of terrors and wonders…and heroes!

This expanded, hardcover edition of the New Paths Compendium gives you all-new options to create your new favorite character. You’ll find 12 new and expanded Pathfinder RPG classes from level 1 through 20—plus feats, spells, archetypes, and resources to build and play a character to challenge anything the GM throws at it!

The expanded New Paths Compendium includes:

  • All-new Warlock, Tinkerer, Priest, and Trickster base classes, with favored class options
  • Totally revamped Savant and Archer classes
  • Death feats, available to heroes who have been raised from the dead
  • New battle feats and new spells
  • And much more!

There’s a big world of adventure and peril out there – make a hero that it won’t soon forget!

Warlock Lair 4: Red Lenny’s Famous Meat Pies

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“Four more for you, Lenny,” said the two-faced man, unceremoniously throwing four half-eaten halflings on the butcher’s block. “They were rich, judging by the jewels on the lady and the fat on the man’s bones. Good marbling, too.”
The red-faced halfling’s eye twitched as he scowled. “Kishi, you blockhead. You’ve stripped nearly every scrap of meat off these bones; you expect me to use the giblets? You must learn to control your appetite!”

Red Lenny’s is one of the most popular taverns on the trade roads of Midgard and is built into a hill, like any respectable halfling establishment. It is famous for its rich beer and hearty meat pies and can be set on any major trade route. Savvy players may quickly guess that “Red” Lenny Choppem’s famous meat pies are made from the flesh of his patrons. Less obvious is who is committing the murders.

A short 5th Edition adventure by James J. Haeck for 4 characters of 8th level. Includes a map by Dyson Logos.

Midgard Adventures: To the Edge of the World

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To the Edge of the World… And Beyond!

This Midgard adventure takes your adventures into the exotic islands of the Western Ocean, to meet the lich queen, raise monsters from the depths, and visits lands far beyond the local hamlet and gatehouse – not bad for a low-level adventure!

To the Edge of the World goes beyond a typical low-level grind of rats and goblins, to an adventure of bigger thrills and a wilder ride for true heroes.

A wild adventure that players will never forget. This is a classic-style Pathfinder Roleplaying Game adventure for 2nd level PCs near any coastline.

Warlock Lair 5: The Seal of Rhydaas

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“By the blessings of Bhaal, King of Dragons, I call upon thee! Rhydaas the Sealed Nightmare, Flame of the Eastern Sands, answer my call. The Children of Mharot seek your fury. Grant us your power, and we will spread your purifying flames across this
unclean world. Make me, Sevarra Elu, your champion! Let me carry your flame!”
A commander of the Dragon Empire’s armies, an archmage named Sevarra Elu, seeks to win glory by making a pact with the spirit of a flame dragon. This dragon, Rhydaas the Sealed Nightmare, is bound to a mountain in the eastern deserts. Word has spread to the military leaders of the Crossroads of Sevarra’s upcoming ritual, and they call upon renowned adventurers to fly across enemy territory on griffons or wyverns and stop Sevarra from forming a pact with Rhydaas.
A short 5th Edition adventure by James J. Haeck for 4 characters of 16th level. Includes a map by Dyson Logos.

Wrath of the River King (5th Edition)

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Face the River’s Fury!

In the small hamlet of Riverbend, the miller’s wife is missing, and the locals suspect that the husband himself was involved. But all is far from what it seems. Ellessandra, the missing woman, is actually an elf from the Summer Lands. She came to live in the human settlement when the miller made a dangerous pact with the River King, the lands’ powerful sidhe ruler.

Now, the player characters must unravel the truth behind Ellessandra’s disappearance, piece together the involvement of a young brownie-turned-fey-lord, and dive into the fey courts of the Summer Lands to stop a raid that would surely spell Riverbend’s doom. All the while, Arthurian intrigue and mischief runs high among the fey lords and ladies in this mercurial, open-format adventure from acclaimed adventure designer Wolfgang Baur!

This 5th Edition Roleplaying Game adventure for 5th- through 7th-level characters is full of hijinks and trickery, and fits nicely into any campaign setting in which fey are regal. Their courtly plots are dangerous and will test bold adventurers’ skills to the limit!

Warlock Patreon: Undercity (PDF)

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Warlock Undercity: Down Below the Streets!

Thanks to the Warlock Patreon supporters, the third Midgard 5th Edition Warlock booklet is here.

The topic is the dark and shadowy Undercity in Midgard, and the sections and designers are listed here:

  • Fonts of Poison and Power, by James J. Haeck
  • The Cloven Nine of Zobeck, by Ben McFarland
  • The Crimson Oubliette, by Brian Suskind
  • Under the Gullet, by Peter von Bleichert
  • Lesser Golems: It’s Alive!, by Shawn Merwin
  • Pech: Servants of Stone, by Shawn Merwin

Support Warlock as we expand the dark fantasy options for 5E!

 

Warlock Lair 6: A Night at the Seven Steeds

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In his lonely tower, far-flung from the courts of the Shadow Fey, the old King went mad. It is said, even his own shadow avoids his company.
This scenario is set in a coaching house north of Zobeck. The Arnsdottir family have run the place for nearly two decades with the friendly and capable daughter, Ava, set to take over the business from her ailing grandfather. Unknown to the family, the coaching house sits above a dark river flowing far below the streets. Uncharted, the twisting caverns and old chambers below the Seven Steeds are filled with things both earthly and otherwise.
A short adventure by Jon Sawatsky for 5th Edition heroes of 6th and 7th level, with a map by Dyson Logos.

Warlock Lair 7: The Bagiennik Game

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Little man of wood and soil, angry first then sad and loyal, strange faerie of inconstant mood, your rooty home so soft and crude…

In humble Tuwold, a small hamlet east of Reywald and nestled into the edge of the Arbonesse forest, the local youths have invented a deadly game. The lair of an inconstant bagiennik has been discovered not far from the hamlet. The lair is in one of the ruined chambers of an elven temple buried under the swamp. The youths have been taunting the creature, hoping it will knock them unconscious…

A short adventure by Jon Sawatsky for 5th Edition heroes of 2nd and 3rd level, with a map by Dyson Logos.

Eldritch Lairs for 5th Edition

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Confront Evil in Its Den!

To seasoned adventurers, the doom-laden chanting of priests and the cackling of evil wizards means only one thing: deadly peril, and the chance for treasure! (Okay, that’s two things.)

Eldritch Lairs brings you eight complete 5th Edition compatible adventures for 4th‑ to 8th-level player characters, set in magic‑blasted wastes, dungeons, and deserts. Venture into the dark depths of the earth, through the twisted alleys of a town stricken with a supernatural plague, and beyond, to brave the dangers of

  • A trap-laden lair that requires stealth and clever tactics to survive!
  • A labyrinthine mausoleum, where wormhearted invaders sow chaos and madness among the dead!
  • The schemes of a demon cult of thieves and unscrupulous wizards!
  • An unstable magical artifact built in a ruined ley line conduit!
  • A flying palace seized by an army of gnoll bandits!
  • And much more!

Eldritch Lairs offers ready-to-go adventures full of magic and horror for your game, and player-friendly maps are also available for your VTT.

Eldritch Lairs for Pathfinder Roleplaying Game

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Confront Evil in Its Den!

To seasoned adventurers, the doom-laden chanting of priests and the cackling of evil wizards means only one thing: deadly peril, and the chance for treasure! (Okay, that’s two things.)

Eldritch Lairs brings you eight complete Pathfinder-compatible adventures for 4th‑ to 8th-level player characters, set in magic‑blasted wastes, dungeons, and deserts. Venture into the dark depths of the earth, through the twisted alleys of a town stricken with a supernatural plague, and beyond, to brave the dangers of:

  • A trap-laden lair that requires stealth and clever tactics to survive!
  • A labyrinthine mausoleum, where wormhearted invaders sow chaos and madness among the dead!
  • The schemes of a demon cult of thieves and unscrupulous wizards!
  • An unstable magical artifact built in a ruined ley line conduit!
  • A flying palace seized by an army of gnoll bandits!
  • And much more!

Eldritch Lairs offers ready-to-go adventures full of magic and horror for your game.

Eldritch Lairs Map Pack (18 JPGs for VTT)

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Player-Friendly Maps for Your Favorite Virtual Tabletop!

The Eldritch Lairs Map Pack brings you 18 great player-friendly maps for the Eldritch Lairs adventures, including versions  that show and conceal hidden passages. The 18 maps are for the following adventures.

  1. Blood Vaults of Sister Alkava (4 maps)
  2. Under the Devil’s Thumb (2 maps)
  3. Pit of the Dust Goblins (2 maps)
  4. Crypt of Green Shadows (2 maps)
  5. Ley Stone of the Indigo Star (2 maps)
  6. Shrine of Qorgeth (2 maps)
  7. The Undying Tournament (2 maps)
  8. Castle of the Wind Lords (2 maps)

Each high‑resolution battle map comes with a grid and a gridless version, so you can use it with a projector or with a virtual tabletop.

Add the Eldritch Lairs Map Pack to your game today!

Warlock Lair 8: The Lost Temple of Anax Apogeion

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“No one knows what goes through the alien minds of the Great Old Ones. The Cult of Anax Apogeion thought they knew how to find out. Instead, they found starvation and death in a temple lost in the sands of the Western Wastes. With them lies the scroll of Anax Apogeion, supposedly lost for all time. But I know where it is. I will uncover it. I will find the song that sings to the Great Old One.”

Three centuries ago, in the mountains of the Western Wastes, a small cult now long forgotten built a temple to the Great Old One–Anax Apogeion. The leader of this cult possessed a scroll said to allow one to speak to the ancient horror. To protect and study the scroll, the cult secluded themselves in the temple and dragged an enormous idol of Anax Apogeion in front of the temple’s only entrance, sealing themselves in. They soon starved and died, whispering strange prayers to their uncaring patron with their last breaths.

Until recently, the temple lay hidden behind the huge idol whose very appearance filled those who looked upon it with nightmares. An enterprising wizard of the magocracy of Allain, named Nathryn Yelles, found the only piece of evidence describing the lost temple….

A short adventure by Mike Shea for 5th Edition heroes of 3rd level, with a map by Dyson Logos.

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